Game Designer

I have done work in multiple small game projects in the past few years; while very much a burgeoning interest and focus, I have participated in a couple successful Game Jams, and have been a part of three video game team projects as both an Artist, and Game/Level Designer, with some assistance towards some basic programming.

Controls for above: WASD for movement, Spacebar for Jump, Left click for attack

This game was created in a short sprint between three people, I was in charge of the environment tileset, the hazard and enemy animations, the broad branding of the game, and the main level designer.

In addition to my work with Digital Games, I have had an long lasting hobby with Tabletop games, and currently have three projects in development.

Event Horizon is a competitive team builder, with extensive customisation and personalisation of your own team against other players with the same goals. To recover as much scrap from derelict ships as they careen into a blackhole, and fight off the other team.

Horrors Beyond is a cooperative card/deckbuilding battle game. Players work together to take down an monster that plays cards of it's own, using timing and wits to break get through.

Whispers is a 52 card based RPG game, focussing on exploration and social roleplay. The game sees players as detectives of the militia, navigating tenuous relationships and politics as they investigate crimes together. Mechs rule the streets when negotiations fail.